Results for 'game of life'

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  1.  50
    ‘In the Beginning is Relation’: Martin Buber’s Alternative to Binary Oppositions. [REVIEW]Andrew Metcalfe & Ann Game - 2012 - Sophia 51 (3):351-363.
    Abstract In this article we develop a relational understanding of sociality, that is, an account of social life that takes relation as primary. This stands in contrast to the common assumption that relations arise when subjects interact, an account that gives logical priority to separation. We will develop this relational understanding through a reading of the work of Martin Buber, a social philosopher primarily interested in dialogue, meeting, relationship, and the irreducibility and incomparability of reality. In particular, the article (...)
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  2. The game of life: ten precepts and a patterned process.José Luis Díaz - 2007 - Ludus Vitalis 15 (28):21-43.
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  3. The game of life: how small samples render choice simple.Ralph Hertwig & Pleskac & J. Timothy - 2008 - In Nick Chater & Mike Oaksford (eds.), The Probabilistic Mind: Prospects for Bayesian Cognitive Science. Oxford University Press.
     
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  4.  26
    The game of life.Anthony Ralls - 1966 - Philosophical Quarterly 16 (62):23-34.
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  5.  3
    Ego: the game of life.Frank Schirrmacher - 2015 - Malden, MA: Polity Press.
    Twenty-five years after the end of the Cold War, a new Cold War is being waged in our societies. During the Cold War a theoretical model of man was developed by economists and the military, an egotistical being interested only in his own benefit and in duping his opponents to achieve his ends: a modern homo oeconomicus. After his career in the Cold War ended, he was not scrapped but adapted to the needs of the twenty-first century. He became the (...)
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  6. Ontology in the Game of Life.Eric Steinhart - 2012 - Axiomathes 22 (3):403-416.
    The game of life is an excellent framework for metaphysical modeling. It can be used to study ontological categories like space, time, causality, persistence, substance, emergence, and supervenience. It is often said that there are many levels of existence in the game of life. Objects like the glider are said to exist on higher levels. Our goal here is to work out a precise formalization of the thesis that there are various levels of existence in the (...)
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  7.  16
    Conway's game of life and the ecosystem represented by Uexküll's concept of Umwelt.Solomon Marcus - 2001 - Sign Systems Studies 29 (1):63-69.
    Inspired by a mathematical ecology of thearre (M. Dinu) and the eco-grammar systems (E. Csuhaj-Varju et al.), this paper gives a brief analysis of simple cellular automata games in order to demonstrate their primary semiotic features. In particular, the behaviour of configurations in Conway's game of life is compared to several general features of Uexküll's concept of Umwelt. It is concluded that ecological processes have a fundamental semiotic dimension.
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  8.  75
    Using Conway’s Game of Life to Teach Free Will.Galen Barry - 2018 - Teaching Philosophy 41 (4):337-347.
    The concept of determinism proves to be a persistent stumbling block to student comprehension of issues surrounding free will. Students tend to commit two main errors. First, they often confuse determinism with the related but importantly different idea of fatalism. Second, students often do not adequately understand that mental states, such as desires or beliefs, can function as deterministic causes. This paper outlines a straightforward in-class exercise modeled after John Horton Conway’s “Game of Life” computer simulation. The exercise (...)
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  9.  19
    The Game of Life: College Sports and Educational Values By James L. Shulman and William G. Bowen. Published 2001 by Princeton University Press, 41 William Street, Princeton, NJ 08540. [REVIEW]Robert L. Simon - 2002 - Journal of the Philosophy of Sport 29 (1):87-95.
  10.  26
    The Game of Life: College Sports and Educational Values By James L. Shulman and William G. Bowen. Published 2001 by Princeton University Press, 41 William Street, Princeton, NJ 08540. (447 pp.). [REVIEW]Robert L. Simon - 2002 - Journal of the Philosophy of Sport 29 (1):87-95.
  11.  40
    Language and the game of life.Stevan Harnad - 2005 - Behavioral and Brain Sciences 28 (4):497-498.
    Steels & Belpaeme's (S&B's) simulations contain all the right components, but they are put together wrongly. Color categories are unrepresentative of categories in general and language is not merely naming. Language evolved because it provided a powerful new way to acquire categories (through instruction, rather than just the old way of other species, through trial-and-error experience). It did not evolve so that multiple agents looking at the same objects could let one another know which of the objects they had in (...)
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  12.  10
    Forms of Life and Language Games.Jesús Padilla Gálvez & Margit Gaffal (eds.) - 2011 - Berlin, Boston: De Gruyter.
    Ludwig Wittgenstein’s writings inspired contemporary philosophical thinking and advanced many issues that had been addressed by traditional philosophy. The questions raised by the Viennese philosopher initiated debates on a reconsideration of philosophical terminology. This is especially true for a term that has generated at least three significant controversies since its creation and will probably generate more disputes in the following years. It is the expression “form(s) of life” which translates into German as “Lebensform(en)” and “Form des Lebens”. The present (...)
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  13. The'game of the possible': Structures of reason and the life science.C. Debru - 2000 - Revue Internationale de Philosophie 54 (214):673-700.
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  14.  18
    The Game of War: The Life and Death of Guy Debord.Greil Marcus - 2002 - Common Knowledge 8 (2):419-419.
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  15.  8
    Forms of Life and Language Games.Jesús Padilla Gálvez & Margit Gaffal - 2011 - In Jesús Padilla Gálvez & Margit Gaffal (eds.), Forms of Life and Language Games. Berlin, Boston: De Gruyter. pp. 7-16.
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  16.  9
    Children at Play: Thoughts about the impact of networked toys in the game of life and the role of law.Ulrich Gaspar - 2018 - International Review of Information Ethics 27.
    Information communication technology is spreading fast and wide. Driven by convenience, it enables people to undertake personal tasks and make decisions more easily and efficiently. Convenience enjoys an air of liberation as well as self-expression affecting all areas of life. The industry for children's toys is a major economic market becoming ever more tech-related and drawn into the battle for convenience. Like any other tech-related industry, this battle is about industry dominance and, currently, that involves networked toys. Networked toys (...)
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  17.  57
    Forgoing Treatment at the End of Life in 6 European Countries.Georg Bosshard, Tore Nilstun, Johan Bilsen, Michael Norup, Guido Miccinesi, Johannes J. M. van Delden, Karin Faisst, Agnes van der Heide & for the European End-of-Life - 2005 - JAMA Internal Medicine 165 (4):401-407.
    Modern medicine provides unprecedented opportunities in diagnostics and treatment. However, in some situations at the end of a patient’s life, many physicians refrain from using all possible measures to prolong life. We studied the incidence of different types of treatment withheld or withdrawn in 6 European countries and analyzed the main background characteristics.
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  18. Games Unlike Life.C. Thi Nguyen - 2023 - Journal of Ethics and Social Philosophy 23 (3).
    This is a reply to Elisabeth Camp's and Elijah Millgram's probing discussions of "Games and the Art of Agency", in a symposium in Journal of Ethics and Social Philosophy. Millgram argues that games cannot function as a guide to life, because they are too different from life. Games are limited in a special way: in life, we deliberate about what goals we want to take on, but in games, the goals are fixed and given to us. Camp (...)
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  19. Languages, language-games, and forms of life.Daniel Whiting - 2017 - In Hans-Johann Glock & John Hyman (eds.), A Companion to Wittgenstein. Chichester, West Sussex, UK: Wiley-Blackwell. pp. 420–432.
    In this paper, after outlining the methodological role Wittgenstein's appeal to language-games is supposed to play, I examine the picture of language which his discussion of such games and their relations to what Wittgenstein calls forms of life suggests. It is a picture according to which language and its employment are inextricably connected to wider contexts—they are embedded in specific natural and social environments, they are tied to purposive activities serving provincial needs, and caught up in distinctive ways of (...)
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  20. Wittgenstein's ‘Relativity’: Training in language‐games and agreement in Forms of Life.Jeff Stickney - 2008 - Educational Philosophy and Theory 40 (5):621-637.
    Taking Wittgenstein's love of music as my impetus, I approach aporetic problems of epistemic relativity through a round of three overlapping (canonical) inquiries delivered in contrapuntal (higher and lower) registers. I first take up the question of scepticism surrounding ‘groundless knowledge’ and contending paradigms in On Certainty (physics versus oracular divination, or realism versus idealism) with attention given to the role of ‘bedrock’ certainties in providing stability amidst the Heraclitean flux. I then look into the formation of sedimented bedrock knowledge, (...)
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  21.  54
    Language Games, Forms of Life and Conceptual Schemes: Wittgenstein, Davidson, and Religious Belief.Gregory L. Reece - 2006 - Contemporary Pragmatism 3 (1):51-68.
    The charges of fideism and relativism have long been leveled against Wittgensteinian philosophy of religion. However, the philosopher most influenced by Wittgenstein's understanding of religion, D. Z. Phillips, is guilty of neither fideism nor conceptual scheming. The contribution of Wittgenstein to an understanding of religious belief is much more nuanced than critics generally appreciate. Likewise, the relationship of Wittgenstein's philosophy to that of Davidson and to pragmatism, especially in its Rortyan manifestations, is shown to be friendlier than is often recognized.
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  22.  26
    Language-games and Forms of Life in Mathematics.Felix Mühlhölzer - 2018 - In Christian Georg Martin (ed.), Language, Form(s) of Life, and Logic: Investigations After Wittgenstein. Berlin and Boston: De Gruyter. pp. 193-218.
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  23.  23
    Language-games and forms of life unconfused.John H. Whitpaker - 1978 - Philosophical Investigations 1 (4):39-48.
  24.  37
    Gaming Up Life: Considerations for Game Expansions.Scott Kretchmar - 2008 - Journal of the Philosophy of Sport 35 (2):142-155.
  25.  31
    Transforming Traditions in American Biology, 1880-1915.Jane Maienschein & Regents' Professor President'S. Professor and Parents Association Professor at the School of Life Sciences and Director Center for Biology and Society Jane Maienschein - 1991
  26.  5
    Out of your mind: tricksters, interdependence, and the cosmic game of hide-and-seek.Alan Watts - 2017 - Boulder, CO: Sounds True.
    In order to come to your senses, Alan Watts often said, you sometimes need to go out of your mind. Perhaps more than any other teacher in the West, this celebrated author, former Anglican priest, and self-described spiritual entertainer was responsible for igniting the passion of countless wisdom seekers to the spiritual and philosophical delights of India, China, and Japan. With Out of Your Mind, you are invited to immerse yourself in six of this legendary thinker's most engaging teachings on (...)
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  27.  56
    Language Games and Forms of Life.Karsten J. Struhl - 1970 - Journal of Critical Analysis 2 (2):25-31.
  28. Reviewing Games of Empire: Global Capitalism and Video Games.Simon Ferrari & Ian Bogost - 2013 - Continent 3 (1):50-52.
    Nick Dyer-Witheford and Greig de Peuter. Games of Empire: Global Capitalism and Video Games . Minneapolis: University of Minnesota Press. 2009. 320pp. pbk. $19.95 ISBN-13: 978-0816666119. In Games of Empire , Nick Dyer-Witheford and Greig de Peuter expand an earlier study of “the video game industry as an aspect of an emerging postindustrial, post-Fordist capitalism” (xxix) to argue that videogames are “exemplary media of Empire” (xxix). Their notion of “Empire” is based on Michael Hardt and Antonio Negri’s Empire (2000), (...)
     
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  29.  20
    Doubtful Certainties: Language-Games, Forms of Life, Relativism.Jesús Padilla Gálvez & Margit Gaffal (eds.) - 2012 - Berlin, Boston: De Gruyter.
    To what extent can we doubt certainties? How are certainties expressed in words? Which language games convey certainty? To answer these questions we have to recall the method Wittgenstein used in his investigations. When we look at language games and forms of life as inseparable phenomena, do forms of life then provide any certainty? On the other hand, do we automatically relapse into relativism once we doubt certainties? Which formal structures underlie certainty and doubt? The book is intended (...)
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  30.  30
    RASMUSEN, ERIC, Folk Theorems for the Observable Implications of Repeated.Implications of Repeated Games - 1992 - Theory and Decision 32:147-164.
  31. Foreword vii Acknowledgements viii.Essays on Cooperative Games, in Honor of Guillermo Owen & Gianfranco Gambarelli - 2004 - Theory and Decision 56:405-408.
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  32.  25
    A quick peek into the abyss: The game of social life in Martin Hollis'strust within reason.Alan Scott - 2001 - Critical Review of International Social and Political Philosophy 4 (4):193-206.
    (2001). A quick peek into the abyss: The game of social life in Martin Hollis's trust within reason. Critical Review of International Social and Political Philosophy: Vol. 4, Trusting in Reason: Martin Hollis and the Philosophy of Social Action, pp. 193-206. doi: 10.1080/13698230108403371.
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  33. Understanding and Calculating the Odds: Probability Theory Basics and Calculus Guide for Beginners, with Applications in Games of Chance and Everyday Life.Catalin Barboianu - 2006 - Craiova, Romania: Infarom.
    This book presents not only the mathematical concept of probability, but also its philosophical aspects, the relativity of probability and its applications and even the psychology of probability. All explanations are made in a comprehensible manner and are supported with suggestive examples from nature and daily life, and even with challenging math paradoxes.
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  34. Forms of Life.Peter Hacker - 2015 - Nordic Wittgenstein Review 4:1-20.
    The phrase ‘Lebensform’ had a long and varied history prior to Wittgenstein’s use of it on a mere three occasions in the Philosophical Investigations. It is not a pivotal concept in Wittgenstein’s philosophy. But it is a minor signpost of a major reorientation of philosophy, philosophy of language and logic, and philosophy of mathematics that Wittgenstein instigated. For Wittgenstein sought to replace the conception of a language as a meaning calculus by an anthropological or ethnological conception. A language is not (...)
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  35. Wittgenstein on Forms of Life, Patterns of Life, and Ways of Living.Daniele Moyal-Sharrock - 2015 - Nordic Wittgenstein Review 4:21-42.
    This paper aims to distinguish Wittgenstein’s concept of ‘form of life’ from other concepts or expressions that have been confused or conflated with it, such as ‘language-game’, ‘certainty’, ‘patterns of life’, ‘ways of living’ and ‘facts of living’. Competing interpretations of Wittgenstein’s ‘form of life’ are reviewed, and it is concluded that Wittgenstein intended both a singular and a plural use of the concept; with, where the human is concerned, a single human form of life (...)
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  36. Are Scientific Models of life Testable? A lesson from Simpson's Paradox.Prasanta S. Bandyopadhyay, Don Dcruz, Nolan Grunska & Mark Greenwood - 2020 - Sci 1 (3).
    We address the need for a model by considering two competing theories regarding the origin of life: (i) the Metabolism First theory, and (ii) the RNA World theory. We discuss two interrelated points, namely: (i) Models are valuable tools for understanding both the processes and intricacies of origin-of-life issues, and (ii) Insights from models also help us to evaluate the core objection to origin-of-life theories, called “the inefficiency objection”, which is commonly raised by proponents of both the (...)
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  37.  8
    Games of Truth in the Age of Transparency: International Organisations and the Construction of Corruption.Roan Alexander Snyman - 2021 - Journal of Business Ethics 181 (1):83-96.
    AbstractCorruption is one of the most intractable problems that the world is faced with and its reported impact is widespread and pervasive. Since the mid-1990s, international efforts to combat this problem expanded significantly, driven by the involvement governments, international financial institutions and non-governmental organisations. The objective of this article is to use Michel Foucault’s work in a critical analysis of the international fight against corruption. This analysis is centred on Foucault’s concept of governmentality, as well as his notions of knowledge, (...)
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  38. Anselm Jappe, Guy Debord Andrew Hussey, The Game of War: The Life and Death of Guy Debord.E. Leslie - forthcoming - Radical Philosophy.
     
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  39.  6
    Doubtful Certainties Language-Games, Forms of Life, Relativism.Jesús Padilla Gálvez & Margit Gaffal - 2012 - In Jesús Padilla Gálvez & Margit Gaffal (eds.), Doubtful Certainties: Language-Games, Forms of Life, Relativism. Berlin, Boston: De Gruyter. pp. 7-12.
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  40. The history of the concept of life: a game of mind: a game of mind.Franz M. Wukketits - 1995 - Ludus Vitalis 3 (4):39-50.
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  41. The history of the concept of life: a game of mind.Franz Wuketits - 1995 - Ludus Vitalis 3:39-50.
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  42.  23
    Forms of Life and Linguistic Change: The Case of Trans Communities.Anna Boncompagni - 2023 - Philosophies 8 (3):50.
    Wittgenstein mentions “forms of life” only on a limited number of occasions in his writings; however, this concept is at the core of his approach to language, as the vast literature on the subject shows. My aim in this paper is neither to adjudicate which of the many competing interpretations of “forms of life” is correct nor to propose a new one. I start with a methodological take on this notion and test it by applying it to a (...)
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  43.  55
    The Busy Beaver Game and the Meaning of Life.Arnold Oberschelp & Allen H. Brady - 1991 - Journal of Symbolic Logic 56 (3):1091.
  44. The badness of death and the goodness of life.Goodness Of Life - 2013 - In Fred Feldman Ben Bradley (ed.), The Oxford Handbook of Philosophy of Death.
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  45.  3
    Language, Language-Games and Forms of Life.P. M. S. Hacker - 2011 - In Jesús Padilla Gálvez & Margit Gaffal (eds.), Forms of Life and Language Games. Berlin, Boston: De Gruyter. pp. 17-36.
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  46.  10
    Michel Foucault and the games of truth.Herman Nilson - 1998 - New York: St. Martin's Press.
    This book emphasizes the affinity between Foucault's and Nietzsche's thought. Both philosophers tried to give clarity to modernity's arbitrary nature. Following on from Foucault's diagnostic enquiries into a "History of Sexuality" and Nietzsche's appreciation of ancient culture, Nilson's study shows a practical consequence: the self-stylization of the individual. This esthetical attitude replaces a belief in metaphysical and even scientific meaning, thus leading to a philosophy of life.
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  47.  24
    The language games of virtual communities: The case of a Romanian expatriate forum.Camelia Gradinaru - 2019 - Empedocles: European Journal for the Philosophy of Communication 10 (1):35-53.
    This article assesses the relevance of Wittgenstein’s late philosophy for the study of online forms of communication. In particular, the article deals with the appropriateness of using the concept of language game for the purpose of describing what happens in a virtual community. Testing Wittgenstein’s concept of language game in online context, we also analyse the language practices of one specific virtual community (patterns of communication, style, roles of members, internal organization of this ‘form of life’).
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  48. Section I interpreting illness and medicine in the context of human life: Experience vs. objectivity.Context of Human Life - 2001 - In Anna-Teresa Tymieniecka & Evandro Agazzi (eds.), Life Interpretation and the Sense of Illness Within the Human Condition. Kluwer Academic Publishers. pp. 1.
     
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  49. Life Is Strange and ‘‘Games Are Made’’: A Philosophical Interpretation of a Multiple-Choice Existential Simulator With Copilot Sartre.Luis de Miranda - 2016 - Games and Culture 1 (18).
    The multiple-choice video game Life is Strange was described by its French developers as a metaphor for the inner conflicts experienced by a teenager in trying to become an adult. In psychological work with adolescents, there is a stark similarity between what they experience and some concepts of existentialist philosophy. Sartre’s script for the movie Les Jeux Sont Faits (literally ‘‘games are made’’) uses the same narrative strategy as Life is Strange—the capacity for the main characters to (...)
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  50.  75
    Return of the Grasshopper: Games, Leisure, and the Good Life in the Third Millennium.Taliah L. Powers - forthcoming - Sport, Ethics and Philosophy:1-5.
    ‘“That son of a bitch”, Skepticus muttered. With a snap he closed the book, he had been reading and glared at the title The Grasshopper: Games, Life, and Utopia’ (Suits 2021b, 1). These lines serve...
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