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  1.  16
    How Passion for Playing World of Warcraft Predicts In-Game Social Capital, Loneliness, and Wellbeing.Regan L. Mandryk, Julian Frommel, Ashley Armstrong & Daniel Johnson - 2020 - Frontiers in Psychology 11.
  2.  15
    Identifying Features of Bodily Expression As Indicators of Emotional Experience during Multimedia Learning.Valentin Riemer, Julian Frommel, Georg Layher, Heiko Neumann & Claudia Schrader - 2017 - Frontiers in Psychology 8.
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  3.  7
    The Development of Explicit and Implicit Game-Based Digital Behavioral Markers for the Assessment of Social Anxiety.Martin Johannes Dechant, Julian Frommel & Regan Lee Mandryk - 2021 - Frontiers in Psychology 12.
    Social relationships are essential for humans; neglecting our social needs can reduce wellbeing or even lead to the development of more severe issues such as depression or substance dependency. Although essential, some individuals face major challenges in forming and maintaining social relationships due to the experience of social anxiety. The burden of social anxiety can be reduced through accessible assessment that leads to treatment. However, socially anxious individuals who seek help face many barriers stemming from geography, fear, or disparities in (...)
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  4.  8
    Remote Assessment of Depression Using Digital Biomarkers From Cognitive Tasks.Regan L. Mandryk, Max V. Birk, Sarah Vedress, Katelyn Wiley, Elizabeth Reid, Phaedra Berger & Julian Frommel - 2021 - Frontiers in Psychology 12.
    We describe the design and evaluation of a sub-clinical digital assessment tool that integrates digital biomarkers of depression. Based on three standard cognitive tasks on which people with depression have been known to perform differently than a control group, we iteratively designed a digital assessment tool that could be deployed outside of laboratory contexts, in uncontrolled home environments on computer systems with widely varying system characteristics. We conducted two online studies, in which participants used the assessment tool in their own (...)
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