Throguel Online: videogame, literature, community, and precarious life in a Chilean intermedial novel of the digital age

Alpha (Osorno) 56:25-39 (2023)
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Abstract

Resumen: El artículo propone abordar la novela Throguel Online (2020) del escritor chileno Nicolás Meneses desde una perspectiva intermedial. Analizaremos el lugar del libro entre literatura, videojuego e internet, considerando varios elementos de su mezcla entre capas reales y virtuales que realiza, y que lo convierten en una obra sintomática y modélica de la era digital y cibercapitalista. Por un lado, la novela despliega, a nivel estético, material y temático, varias textualidades y configuraciones del videojuego que invaden y transforman las materialidades y lenguajes del texto; por otro lado, señala tanto las problemáticas de una vida precaria en América Latina (Chile) como las posibilidades de formar nuevas comunidades virtuales mediante las redes digitales. Abstract: This article proposes an approach to the novel Throguel Online (2020), by Chilean writer Nicolás Meneses, from an intermedial perspective. We will analyze the book´s place between literature, videogame, and internet, considering various elements in the mixture of real and virtual layers it is performing, and which is turning it into a symptomatic and exemplary work for the digital and cybercapitalist era. On the one hand, the novel displays, on an aesthetic, material y thematic level, different textualities and configurations of videogames that invade and transform the materialities and languages of the text. On the other hand, it shows both the difficulties of precarious life in Latin America (Chile), and the possibilities of creating new virtual communities through digital networks.

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