Practical test of steam-based learning devices on the structure and function of network in plants to improve student's concept mastery

Abstract

This research is a development research that aims to describe the validity of STEAM-based learning tools in the form of lesson plans, LKPD and concept mastery tests on the structure and function of plant tissue at SMPN 1 Kwandang and SMPN 2 Kwandang. The results showed that the quality of the product produced based on the validity of the lesson plans met the very valid criteria with an average value of 96% validator, LKPD met the very valid criteria with an average value of 97% validator and the concept mastery test met the very valid criteria with an average value. average 97%. Based on the results of the study, it can be concluded that STEAM-based learning tools on the material structure and function of tissues in plants meet the valid criteria to improve students' mastery of concepts.

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 92,261

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

  • Only published works are available at libraries.

Similar books and articles

Sensory Substitution and Perceptual Learning.Kevin Connolly - forthcoming - In Fiona Macpherson (ed.), Sensory Substitution and Augmentation. Oxford University Press.
The Case for Motivational Grading.John Immerwahr - 2011 - Teaching Philosophy 34 (4):335-346.

Analytics

Added to PP
2022-09-01

Downloads
6 (#1,465,900)

6 months
3 (#984,770)

Historical graph of downloads
How can I increase my downloads?

Citations of this work

No citations found.

Add more citations

References found in this work

No references found.

Add more references