Results for 'Virtually real'

1000+ found
Order:
  1.  84
    Virtually real emotions and the paradox of fiction: Implications for the use of virtual environments in psychological research.Garry Young - 2010 - Philosophical Psychology 23 (1):1-21.
    Many of the psychological studies carried out within virtual environments are motivated by the idea that virtual research findings are generalizable to the non-virtual world. This idea is vulnerable to the paradox of fiction, which questions whether it is possible to express genuine emotion toward a character (or event) known to be fictitious. As many of these virtual studies are designed to elicit, broadly speaking, emotional responses through interactions with fictional characters (avatars) or objects/places, the issue raised by the paradox (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  2. Real moral problems in the use of virtual reality.Erick Jose Ramirez & Scott LaBarge - 2018 - Ethics and Information Technology (4):249-263.
    In this paper, we argue that, under a specific set of circumstances, designing and employing certain kinds of virtual reality (VR) experiences can be unethical. After a general discussion of simulations and their ethical context, we begin our argu-ment by distinguishing between the experiences generated by different media (text, film, computer game simulation, and VR simulation), and argue that VR experiences offer an unprecedented degree of what we call “perspectival fidelity” that prior modes of simulation lack. Additionally, we argue that (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   13 citations  
  3. The Virtual and the Real.David J. Chalmers - 2017 - Disputatio 9 (46):309-352.
    I argue that virtual reality is a sort of genuine reality. In particular, I argue for virtual digitalism, on which virtual objects are real digital objects, and against virtual fictionalism, on which virtual objects are fictional objects. I also argue that perception in virtual reality need not be illusory, and that life in virtual worlds can have roughly the same sort of value as life in non-virtual worlds.
    Direct download (6 more)  
     
    Export citation  
     
    Bookmark   51 citations  
  4. A Chinese Mathematician In Plato’s Cave. Virtual/real Dimensions Of Internet Epistemology.Joseph Dauben - 2008 - Ontology Studies: Cuadernos de Ontología:259-276.
    No categories
     
    Export citation  
     
    Bookmark  
  5. Real Virtuality: A Code of Ethical Conduct. Recommendations for Good Scientific Practice and the Consumers of VR-Technology.Michael Madary & Thomas Metzinger - 2016 - Frontiers in Robotics and AI 3:1-23.
    The goal of this article is to present a first list of ethical concerns that may arise from research and personal use of virtual reality (VR) and related technology, and to offer concrete recommendations for minimizing those risks. Many of the recommendations call for focused research initiatives. In the first part of the article, we discuss the relevant evidence from psychology that motivates our concerns. In Section “Plasticity in the Human Mind,” we cover some of the main results suggesting that (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   20 citations  
  6. Real wrongs in virtual communities.Thomas M. Powers - 2003 - Ethics and Information Technology 5 (4):191-198.
    Beginning with the well-knowncyber-rape in LambdaMOO, I argue that it ispossible to have real moral wrongs in virtualcommunities. I then generalize the account toshow how it applies to interactions in gamingand discussion communities. My account issupported by a view of moral realism thatacknowledges entities like intentions andcausal properties of actions. Austin's speechact theory is used to show that real people canact in virtual communities in ways that bothestablish practices and moral expectations, andwarrant strong identifications betweenthemselves and their online (...)
    Direct download (9 more)  
     
    Export citation  
     
    Bookmark   20 citations  
  7.  20
    Between real and virtual, map and terrain: ScanLab Projects, Post-lenticular Landscapes.Peter Ainsworth - 2019 - Philosophy of Photography 10 (2):269-281.
    London-based company ScanLab Projects is a multi-disciplinary commercial collaboration between architect, artist, coders and designers who utilize technologies surrounding 3D laser scanning in their practice. Inherent in the manner their projects are pitched is through reference to the photographic as technological process. Central to their engagement with the light detection and ranging (LiDAR) scanning apparatus is a consideration of the relationality between virtual or digital object and what could be determined as extrinsic or ‘real’ terrain. In Post-lenticular Landscapes, 2017, (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  8.  13
    Esports, real sports and the Olympic Virtual Series.Jim Parry & Jacob Giesbrecht - 2023 - Journal of the Philosophy of Sport 50 (2):208-228.
    Despite reservations over the status of esports as sports, the International Olympic Committee (IOC) has, for policy reasons, encouraged International Federations to pursue links with providers of ‘virtual and simulated’ sports, in part by the introduction of an event, the Olympic Virtual Series, first held in 2021. In providing an account of ‘virtuality’ and ‘simulation’, we query the theoretical basis of the Olympic Virtual Series. In particular, we query the IOC’s use of the term ‘virtual’ in the description of two (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  9.  16
    Virtual objects: Becoming real.Bartolomiej Skowron - 2020 - HORIZON. Studies in Phenomenology 9 (2):619-639.
    From an ontological point of view, virtuality is generally considered a simulation: i.e. not a case of true being, and never more than an illusory copy, referring in each instance to its real original. It is treated as something imagined — and, phenomenologically speaking, as an intentional object. It is also often characterized as fictive. On the other hand, the virtual world itself is extremely rich, and thanks to new technologies is growing with unbelievable speed, so that it now (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   2 citations  
  10.  52
    Images: Real and Virtual, Projected and Perceived, from Kepler to Dechales.Alan Shapiro - 2008 - Early Science and Medicine 13 (3):270-312.
    In developing a new theory of vision in Ad Vitellionem paralipomena Kepler introduced a new optical concept, pictura, which is an image projected on to a screen by a camera obscura. He distinguished this pictura from an imago, the traditional image of medieval optics that existed only in the imagination. By the 1670s a new theory of optical imagery had been developed, and Kepler's pictura and imago became real and virtual images, two aspects of a unified concept of image. (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark   6 citations  
  11. Cavernas virtuales y cavernas reales.Javier Echeverría - 2008 - Ontology Studies: Cuadernos de Ontología:81-92.
    La caverna platónica real es la naturaleza y está compuesta por una sucesión de microcuevas engarzadas en el espacio y en el tiempo, nuestros respectivos Lebenswelten. El lugar del filósofo es la boca de la caverna, es decir, el lugar donde se proyectan los objetos artificiales cuyas sombras son el Lebenswelt. El teatro, el cine, la televisión y actualmente Internet son buenas representaciones de las diversas cuevas virtuales que los humanos construimos dentro de la caverna real para representar (...)
    No categories
     
    Export citation  
     
    Bookmark  
  12. "Real Places in Virtual Spaces".David Kolb - 2006 - Nordic Journal of Architectural Research 3:69-77.
    Despite what might seem to be the case, "Virtual" reality can be used to create fully "real" places with their own grammar and norms, where real events take place.
    Direct download  
     
    Export citation  
     
    Bookmark  
  13.  9
    Personalized Virtual Reality Human-Computer Interaction for Psychiatric and Neurological Illnesses: A Dynamically Adaptive Virtual Reality Environment That Changes According to Real-Time Feedback From Electrophysiological Signal Responses.Jacob Kritikos, Georgios Alevizopoulos & Dimitris Koutsouris - 2021 - Frontiers in Human Neuroscience 15.
    Virtual reality constitutes an alternative, effective, and increasingly utilized treatment option for people suffering from psychiatric and neurological illnesses. However, the currently available VR simulations provide a predetermined simulative framework that does not take into account the unique personality traits of each individual; this could result in inaccurate, extreme, or unpredictable responses driven by patients who may be overly exposed and in an abrupt manner to the predetermined stimuli, or result in indifferent, almost non-existing, reactions when the stimuli do not (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  14.  20
    Virtual reality or real virtuality: the space of flows and nursing practice.Lynne Barnes & Trudy Rudge - 2005 - Nursing Inquiry 12 (4):306-315.
    The use of virtual environments for the provision of health‐care is on the increase, and with each new development brings debates about their impact on care, nursing and nursing practice. Such environments offer opportunities for extending care and improvements in communication. Others believe these developments threaten aspects of nursing they hold sacrosanct. This paper explores the development of an assemblage of computer networks, databases, information systems, software programs and management systems that together work to manage health‐care in Australia, namely casemix. (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   5 citations  
  15.  60
    The Real, the Virtual, and the Moral: Ethics at the Intersection of Consciousness.Thomas H. Bivins & Julianne H. Newton - 2003 - Journal of Mass Media Ethics 18 (3-4):213-229.
    The promise of virtual reality is that it may eventually lead us to a "third state of consciousness" transcending the objective reality of our embodied beings and opening up to us a world of expanded realization. However, the recurring themes of our hero myths, both religious and secular, remind us of the importance of remaining grounded in the real world of embodied people and phenomenal perception. Advances in neuroscience even suggest that unconscious processing of perceptual stimuli may guide our (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  16.  33
    Virtual and Real Relativity.Serghey Gherdjikov - 2008 - Proceedings of the Xxii World Congress of Philosophy 17:57-63.
    Here the topics of the virtual and that of relativity are joined together. New concepts of relation, virtuality and reality are devised. Relation is definition. It is not something detached and real but is the very ‘thing’. Relating is virtual defining – projection of the real connection between moments of a life process. ‘This’ without ‘that’ is not this. ‘I’ without ‘you’ is not I. ‘West’ without ‘East’ is not west. ‘Man’ without other living beings is not man. (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  17.  21
    Virtual reality, real emotions: a novel analogue for the assessment of risk factors of post-traumatic stress disorder.Pauline Dibbets & Michel A. Schulte-Ostermann - 2015 - Frontiers in Psychology 6.
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   4 citations  
  18.  11
    Virtual and real: Symbolic and natural experiences with social robots.Byron Reeves - 2023 - Behavioral and Brain Sciences 46:e43.
    Interactions with social robots are symbolic experiences guided by the pretense that robots depict real people. But they can also be natural experiences that are direct, automatic, and independent of any thoughtful mapping between what is real and depicted. Both experiences are important, both may apply within the same interaction, and they may vary within a person over time.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  19.  6
    Using Virtual Environments to Improve Real-World Motor Skills in Sports: A Systematic Review.Stefan C. Michalski, Ancret Szpak & Tobias Loetscher - 2019 - Frontiers in Psychology 10.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   2 citations  
  20. Metafizika virtualʹnosti: opyt edinoĭ teorii virtualʹnoĭ realʹnosti.S. A. Borchikov - 2000 - Moskva: T︠S︡entr virtualistiki Instituta cheloveka RAN.
     
    Export citation  
     
    Bookmark  
  21.  5
    Virtual Selves, Real Persons: A Dialogue Across Disciplines.Richard S. Hallam - 2009 - Cambridge University Press.
    How do we know and understand who we really are as human beings? The concept of 'the self' is central to many strands of psychology and philosophy. This book tackles the problem of how to define persons and selves and discusses the ways in which different disciplines, such as biology, sociology and philosophy, have dealt with this topic. Richard S. Hallam examines the notion that the idea of the self as some sort of entity is a human construction and, in (...)
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark  
  22.  19
    Real, rubber or virtual: The vision of “one’s own” body as a means for pain modulation. A narrative review.Matteo Martini - 2016 - Consciousness and Cognition 43:143-151.
  23.  11
    Real Virtuality and Actual Transitions: Historical Reflections on Virtual Entities before Quantum Field Theory.Alexander S. Blum & Martin Jähnert - 2024 - Perspectives on Science 32 (3):329-349.
    This paper studies the notion of virtuality in the Bohr-Kramers-Slater theory of 1924. We situate the virtual entities of BKS within the tradition of the correspondence principle and the radiation theory of the Bohr model. We show how, in this context, virtual oscillators emerged as classical substitute radiators and were used to describe the otherwise elusive quantum transitions. They played an effective role in the quantum theory of radiation while remaining categorically distinct and ontologically separated from the quantum world of (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  24.  18
    Virtual action and real action have different impacts on comprehension of concrete verbs.Claudia Repetto, Pietro Cipresso & Giuseppe Riva - 2015 - Frontiers in Psychology 6.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  25. Virtualʹnai︠a︡ realʹnostʹ: filosofskie i psikhologicheskie problemy.N. A. Nosov (ed.) - 1997 - Moskva: In-t cheloveka RAN, Laboratorii︠a︡ virtualistiki.
     
    Export citation  
     
    Bookmark  
  26. Virtualʹnye realʹnosti i sovremennyĭ mir.N. A. Nosov (ed.) - 1997 - Moskva: In-t cheloveka RAN, Laboratorii︠a︡ virtualistiki.
     
    Export citation  
     
    Bookmark  
  27. Virtualʹnye realʹnosti v psikhologii i psikhoprakti[ke].N. A. Nosov & O. I. Genisaretskiĭ (eds.) - 1995 - Moskva: Institut cheloveka RAN, Laboratorii︠a︡ virtualistiki.
    No categories
     
    Export citation  
     
    Bookmark  
  28.  31
    Virtual Machines and Real Implementations.Tyler Millhouse - 2018 - Minds and Machines 28 (3):465-489.
    What does it take to implement a computer? Answers to this question have often focused on what it takes for a physical system to implement an abstract machine. As Joslin observes, this approach neglects cases of software implementation—cases where one machine implements another by running a program. These cases, Joslin argues, highlight serious problems for mapping accounts of computer implementation—accounts that require a mapping between elements of a physical system and elements of an abstract machine. The source of these problems (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  29.  8
    Issledovanie realʹnosti sot︠s︡iokulʹturnogo virtualʹnogo: opyt analiza sot︠s︡iokulʹturnykh illi︠u︡ziĭ.P. A. Pli︠u︡tto - 2014 - Moskva: Progress-Tradit︠s︡ii︠a︡.
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark  
  30. Psikhologicheskie virtualʹnye realʹnosti.N. A. Nosov - 1994 - Moskva: [S.N.].
    No categories
     
    Export citation  
     
    Bookmark  
  31.  61
    Real action in a virtual world.Melvyn A. Goodale - 2001 - Behavioral and Brain Sciences 24 (5):984-985.
    O'Regan & Noë run into some difficulty in trying to reconcile their “seeing as acting” proposal with the perception and action account of the functions of the two streams of visual projections in the primate cerebral cortex. I suggest that part of the problem is their reluctance to acknowledge that the mechanisms in the ventral stream may play a more critical role in visual awareness and qualia than mechanisms in the dorsal stream.
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark   2 citations  
  32.  38
    Virtual plagues and real-world pandemics: reflecting on the potential for online computer role-playing games to inform real world epidemic research.Stuart Oultram - 2013 - Medical Humanities 39 (2):115-118.
    In the wake of the Corrupted Blood incident, which afflicted the massively multiplayer online computer role-playing game World of Warcraft in 2005, it has been suggested that both, the incident itself and massively multiplayer online computer role-playing games in general, can be utilised to inform and assist real-world epidemic and public health research. In this paper, I engage critically with these claims.
    Direct download (6 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  33.  6
    Virtual Business Models To Address Real World Strategic Challenges.Denise Jarratt & James Thompson - 2012 - Emergence: Complexity and Organization 14 (2).
    Direct download  
     
    Export citation  
     
    Bookmark  
  34.  40
    What are virtual items, and are they real?Rami Ali - 2024 - Asian Journal of Philosophy 3 (1).
    A central debate in the philosophy of virtual reality (VR) focuses on the reality of virtual items. Broadly, there are two main disagreements. Some views accept a metaphysical orientation to VR, and disagree on the reality of virtual items. For instance, David Chalmers (Disputatio 9(46):309-352, 2017, Disputatio 11(55):453- 486, 2019, 2022) defends digitalism, the view that virtual items are real digital items. Neil McDonnell & Nathan Wildman (Disputatio 11(55):371-397, 2019), by contrast, defend fictionalism, which maintains that virtual items are (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  35.  26
    Virtual Pilgrimages to Real Places: The Holy Landscapes.Bianca Kühnel - 2012 - In Kühnel Bianca (ed.), Imagining Jerusalem in the Medieval West. pp. 243.
    This chapter attempts to differentiate between types of monumental representations of Jerusalem, to locate them historically and to explore the reasons for their extraordinary density by deciphering the essentials of their function as mnemonic devices in the framework of medieval devotionalism. Conditioned by historical events such as the Crusades, Franciscan canonization of the Stations of the Cross and the Counter-Reformation, representation of Jerusalem gradually expanded from copies of Christ's tomb in the Church of the Holy Sepulchre to commemorate the Stations (...)
    Direct download  
     
    Export citation  
     
    Bookmark  
  36.  18
    Real confusions on virtual phenomena.Renato Rodrigues Kinouchi - 2006 - Scientiae Studia 4 (1):139-143.
  37. Alternativas virtuales vs. cambios reales: DD. de la naturaleza, buen vivir, economía solidaria.José Sánchez Parga - 2014 - Quito, Ecuador: CAAP Centro Andino de Acción Popular.
     
    Export citation  
     
    Bookmark  
  38. Real media in official history. Virtualities in hermeneutic ethics, critical in a plural world.Jesos M. Diaz Alvarez - 2009 - Pensamiento 65 (243):177-183.
     
    Export citation  
     
    Bookmark  
  39. Virtual existence of ideas and real existence : Locke's Anti-Cartesian ontology.Matthieu Haumesser - 2018 - In Philippe Hamou & Martine Pécharman (eds.), Locke and Cartesian Philosophy. Oxford, United Kingdom: Oxford University Press.
  40. On virtual classes and real numbers.R. M. Martin - 1950 - Journal of Symbolic Logic 15 (2):131-134.
    Direct download (8 more)  
     
    Export citation  
     
    Bookmark  
  41.  40
    Real and virtual environments, real and virtual memory.Gary W. Strong - 1997 - Behavioral and Brain Sciences 20 (4):756-757.
    What is encoded in working memory may be a content-addressable pointer, but a critical portion of the information that is addressed includes the motor information to achieve deictic reference in the environment. Additionally, the same strategy that is used to access environment information just in time for its use may also be used to access long-term memory via the pre-frontal cortex.
    Direct download (6 more)  
     
    Export citation  
     
    Bookmark  
  42.  50
    How real are virtual realities, how virtual is reality?-Constructive re-interpretation of physical undecidability.K. Svozil - 1996 - Complexity 1 (4):43-54.
  43. Violencia virtual: la posibilidad de confusión práxica entre el juego virtual y el mundo real. Un análisis desde el concepto de" carne (Leib)".Pedro Jesús Teruel - 2007 - In César Moreno, Rafael Lorenzo & Alicia Ma de Mingo (eds.), Filosofía y realidad virtual. Zaragoza: Prensas Universitarias de Zaragoza.
    No categories
     
    Export citation  
     
    Bookmark  
  44. The real time player: a virtual space odyssey.Julia Hölzl - 2008 - Ontology Studies: Cuadernos de Ontología.
    No categories
     
    Export citation  
     
    Bookmark  
  45.  3
    On Virtual Classes and Real Numbers.R. M. Martin - 1951 - Journal of Symbolic Logic 16 (1):64-64.
    Direct download  
     
    Export citation  
     
    Bookmark  
  46. When Virtual is Not Real: Why the Field of Evolved Computer Simulations Should be More Cautious before the Baldwin Effect.Victor M. Longa - 2009 - Teorema: International Journal of Philosophy 28 (1):33-48.
  47.  8
    Commentary: Virtual Reality, Real Emotions: A Novel Analogue for the Assessment of Risk Factors of Post-traumatic Stress Disorder.Zhongyu Shi - 2022 - Frontiers in Psychology 13.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  48.  16
    A Real Foundation for Virtual Reconstruction.Dennis E. Slice - 2007 - Biological Theory 2 (4):432-434.
  49. Real machines and virtual intentionality: An experimentalist takes on the problem of representational content.Christopher A. Fields - 1994 - In Eric Dietrich (ed.), Thinking Computers and Virtual Persons. Academic Press.
  50. Virtualʹnai︠a︡ realʹnostʹ ili realʹnai︠a︡ virtualʹnostʹ?: chelovek, soznanie, kommunikat︠s︡ii︠a︡.Viktorii︠a︡ Vladimirovna Krasnykh - 1998 - Moskva: Dialog-MGU.
     
    Export citation  
     
    Bookmark  
1 — 50 / 1000